Here we go! Pencils for The Trapper, ink coming soon!
Wednesday, November 19, 2014
Tuesday, November 18, 2014
Sunday, November 16, 2014
Saturday, November 15, 2014
Chin Up
Sometimes your whole day is busy, and you get to the end, and there's been no time to relax. You try to sketch for fun, it goes nowhere, you don't know what to draw, and you go to sleep feeling unfulfilled, unfinished, beset by all the worries that come in the dark.
Trust me, every artist–every person–has those dark, dry spells. Keep your head up. Night can be deceiving. The sun will rise tomorrow. Keep going.
Friday, November 14, 2014
Thursday, November 13, 2014
The Trapper, Part 1
The composition for the third painting of the Mercenary Mecha series is under way. This is "The Trapper", actual mech name undecided. What I do have down is that the Trapper lays low and fights dirty. Laying traps, attacking from ambush, and relying on a crippling first strike are its primary tactics. Its crew salvage anything they can use or sell off. Prisoners are taken only if they're worth something, the Trapper is not a merciful foe.
Trying to communicate all the ideas above through a single scene is something of a challenge. I've been busy working up thumbnails, both on paper and in digital form. The final piece will likely be the Trapper lurching out of the night to grab a recently trapped truck or scout mech.
The Trapper's character sheet. It has the antennas on top for keeping track of its trap-sensors, a little fanny-basket for carrying salvage, and it will have various smoke/decoy launchers to aid in any potential escape.
Wednesday, November 12, 2014
Magical, Strange, Glorious Land
Cinematic view of the city of New Reno, a technological megalopolis amid centuries-old, possibly magical forests. Or it might be a snapshot of my overactive imagination. One of those.
Tuesday, November 11, 2014
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